Changelog

New shapes, sharper cuts, and everything else that changes in Cutle.

If you have any suggestions, please let me know via the form on the Contact page.

  • Added Infinite mode with unlimited, locally generated shapes
  • Added a daily/infinite selector beside the game title
  • Expanded Infinite shapes with smooth lobes, dents, and asymmetrical outlines
  • Added a Random Shape Generator with Simple, Standard, and Complex algorithms
  • Generated shapes can now be loaded and played directly in the embedded custom-shape game
  • The custom-shape game now waits for a d path instead of loading the daily shape when no path is provided

  • If you obtain a gold trophy on your first cut of the day, a congratulatory pop-up will appear.(But there won't be any reward, haha.)

  • Precise cut scores with one-decimal area ratios
  • Perfect trophies for 100.0% cuts, shown in the game, Archive, and Stats

  • Daily challenge mode with a new shape every day
  • Calendar View for Daily Challenges
  • Click the shape to quickly reset.

  • Shape store access
  • One-cut scoring with 48:52 or better counted as a win
  • Split animation, reset flow, and celebration particles for close cuts